​​​​​Year - 2021
Tools - Cinema 4D / Maya / Substance Painter / Redshift / Houdini / Nuke / After Effects
Role - All aspects, except character design
Supervisor - Adam Michell / Riccardo Figueiroa

It is a character project during my summer internship at Logitech. Video Collaboration Group is looking for a different way to tell stories of their products with their characters. I redesigned the character based on the 2D design made him ready for animation. My manager gave me almost all the ownership of the project as well. So I tried Cinema 4D character workflow and explored clothes simulation in Houdini.
  
Character Overview
   
Motion Capture and Clothes Simulation Demo

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